Tag Archive for: Normal map

Virtual golf course

A nice virtual golf course maked
with SimplyCube Engine.

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Vegetation test

A simple test of vegetation,
with SimplyCube Engine.

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Sponza revisited

A Lighting demo for Real time Ambient occlusion
in SimplyCube Engine.

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Multi layer normal map tutorial for Mentalmill

I have created this article to visualise
a multi layer normal map in 3dsmax.
One of the solutions is to use Mental Mill.

Une sorte de version dédiée au temps reel de MentalRay.
La version ArtistEdition est gratuite, et permet de sauvegarder les
shaders au format Xmsl.

On va donc voir ici pas a pas, la mise en place d’un shader complexe
comprenant plusieurs textures et 2 normal map.

Le shader au format Xmls fini est disponible ci dessous
Arn_Lsb_v2.xmsl: 50ko

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